Evolution • Slot Qualifier + Live Studio Race

Balloon Race

A 5x3 slot with ten fixed lines guards the door. Land three scatters or Expanding Wilds in one spin and you are through to the live studio, carrying a multiplier on each of the four balloon colours. Then the host draws from 80 balls — 20 yellow, 20 purple, 20 green, 20 red — and every ball lifts its balloon one step. First to five steps wins, and whatever number you held on that colour is what pays.

96.09%RTP
€500,000Max Win
Evolution GamingProvider
Try Demo Free

Three Stages, One Round

The first part is a plain 5x3 slot with 10 fixed winlines. Card ranks from 10 to Ace fill most of the grid, ribbon symbols pay a bit better, and two symbols matter more than everything else: the scatter, which sometimes arrives carrying a multiplier, and the Expanding Wild, which stretches across its whole reel and substitutes for anything except the scatter. Land any three of those special symbols on one spin and you're qualified for the live round. Don't want to wait? XXXtreme Spin costs 5x your base bet and guarantees one special symbol per spin; Super XXXtreme costs 50x and guarantees two.

Qualifying doesn't hand you a balloon to back. It hands you a personal multiplier for each of the four colours — yellow, purple, green and red — built from the scatter multipliers you collected. The optional Top-Up phase is where you can push those numbers up. Press TOP UP and between three and six balloons are released, never more than two of a colour, each carrying a value that gets added to the finish-line multiplier for its colour. The higher your Top-Up stake, the bigger the values that can appear, and Evolution runs that phase at its own 96.05% return.

Then the host takes over. The ball machine holds 80 balls, 20 in each of the four colours, and every ball drawn pushes the matching balloon one step higher. First balloon to climb five steps crosses the finish line and ends the round. Whatever multiplier you're holding for that colour is what pays — scatter multipliers combined with the round's bonus values, plus anything you added in Top-Up. You never choose a colour, so no round is dead: the only question is how big your number was on the balloon that happened to win.

96.09%

Published for normal spins.

€500,000

Payout cap per game round.

High

The qualifier can run cold.

LIVE

Hosted race, real ball machine.

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The Three Stages at a Glance

One round of Balloon Race moves through three stages, and only the first one is a slot. Each has its own published return figure and its own way of costing you money — the full breakdown sits on the Balloon Race bonus features page.

1

Qualification Slot

2

Top-Up Phase

3

Live Balloon Race

Balloon Race FAQ

Frequently asked questions about the game

Normal spins return 96.09%. Evolution publishes separate figures for the other modes: 96.00% on XXXtreme Spin, 96.03% on Super XXXtreme, and 96.05% on the Top-Up phase. So the cheapest spin is also the one with the best published return.
You need three special symbols on one spin of the 5x3 qualifier. Scatters and Expanding Wilds both count toward the three, so a mixed set qualifies just as well as three of a kind.
No, and this trips up a lot of first-timers. You hold a multiplier for all four colours at once. The race just decides which of your four numbers gets paid out.
XXXtreme Spin costs five times your base bet and guarantees one scatter or Expanding Wild on that spin. Super XXXtreme costs fifty times and guarantees two, which leaves you one symbol short of qualifying. Both shorten the wait; neither improves the published return.
The host draws from a machine holding 80 balls, 20 each in yellow, purple, green and red. Every ball moves its balloon up one step. The round ends the moment a balloon reaches its fifth step.
It buys bigger numbers on the finish line, not better odds of winning — the race is drawn from the same 80 balls either way. Skip it and you still play the round with the multipliers your scatters earned.